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Capstone: Lore System

In our capstone project, we also have a Lore System. The basic functionality is pretty simple, there’s a database file that has all the current entries that the lore system can use. When one of those entries is interacted with, that will become unlocked in the lore menu. Each entry is designated an id, category, image, title, and description.

The current entries the player can interact with are:

  • Weapons – Category 0
  • Armour – Category 1
  • Potions – Category 2
  • Reagents – Category 3
  • Locations – Category 4
  • Notable NPCs – Category 5
  • Pets – Category 6
  • Enemies – Category 7
Lore System in Action

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